Undergraduate Catalog 2011-2012
UDM Academic PoliciesCourse DescriptionsList of All ProgramsFaculty


DMS 4981 Video Game Design II
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours

Prerequisites:
DMS 4980 (Minimum Grade of D, May not be taken concurrently)


This course builds on Video Game Design I; continuing to engage the students in the fundamentals of video game design development. The focus of this 2nd course is the practical application of design methodologies, and the production of high-quality final products. Students will further explore the theory and craft of game design, and apply what they¿ve learned to original design projects that they will take from original conception all the way through to final tuning and polish. Typical projects for the course would include the development of digital and non-digital games that are innovative, critical, or experimental in nature.
300

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