Undergraduate Catalog 2009-2010
UDM Academic PoliciesCourse DescriptionsList of All ProgramsFaculty


DMS 1710 Intro to Design
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


As an introductory course to design, DMS171 engages the student in the basic techniques in drawing and design as well as the design process. The course will touch on freehand drawing skills as well as design concepts such as composition, symmetry and color theory. We will be utilizing graphic tools ranging from charcoal to paint in addition to digital media.
300

DMS 1800 Introduction to Digital Media
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


DMS 180 introduces students to a growing field of research and design rooted in a critical analysis of digital media. Students combine the study of media theory with design through the completion of digital-based projects. The projects explore the design process as well as media production, cultural and social critique. In addition, students will create digital presentations of their work and develop the methods of in-class dialogue and critique as integral aspects of the media design professional.
300

DMS 1910 Design Studio I
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


This entry-level, studio-based course engages students in the practices and theories of "Digital Culture" by emphasizing a critical approach to technology combined with thoughtful design for optimal communication of ideas. Projects vary each semester and range from practical to highly experimental. Projects may include, but are not limited to: web design, print, photography, digital video, branding, animation, and live presentations. As with all of the DMS design studios, participation in in-class critiques and theoretical discussions is required. The design process is emphasized as a crucial tool in developing and executing effective, critical digital artifacts. The DMS studio is a required component of the DMS major, but is open to all students.
400

DMS 2910 Design Studio II
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


As the second course in the DMS design studio sequence, this course builds on the ideas, concepts and design processes of DMS 1910 in preparing the student to become a digital media professional. The design studio series engages students in the practices and theories of "Digital Culture" by emphasizing a critical approach to technology combined with design for optimal communication. As the student completes each studio in the sequence, students are encouraged to embrace a leadership role in the class. Projects vary each term and range from practical to highly experimental. Projects may include, but are not limited to: web design, print, photography, digital video, branding, animation, and live presentations. The design studios are a required component of the DMS major, but are open to all students. Expectations in student workload, design sophistication as well as theoretical knowledge increase incrementally from DMS1910 through to DMS4910.
400

DMS 3910 Design Studio III
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


As the third course in the DMS design studio sequence, this course builds on the ideas, concepts and design processes of DMS 191 and DMS 291 in preparing the student to become a digital media professional. The design studio series engages students in the practices and theories of "Digital Culture" by emphasizing a critical approach to technology combined with design for optimal communication. As the student completes each studio in the sequence, students are encouraged to embrace a leadership role in the class. Projects may include, but are not limited to: web design, print, photography, digital video, branding, animation, and live presentations. The design studios are a required component of the DMS major, but are open to all students. Expectations in student workload, design sophistication as well as theoretical knowledge increase incrementally from DMS1910 through to DMS4910.
400

DMS 4910 Design Studio IV
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


As the final course in the DMS design studio sequence, this course builds on the ideas, concepts and design processes of the earlier studio courses in preparing the student to become a digital media professional. The design studio series engages students in the practices and theories of "Digital Culture" by emphasizing a critical approach to technology combined with design for optimal communication. As it is the final studio in the sequence, students in 491 are encouraged to embrace a leadership role in the class as well as to challenge themselves in the projects. Projects vary each term and range from practical to highly experimental. Projects may include, but are not limited to: web design, print, photography, digital video, branding, animation, and live presentations. The design studios are a required component of the DMS major, but are open to all students. Expectations in student workload, design sophistication as well as theoretical knowledge increase incrementally from DMS1910 through to DMS4910.
400

DMS 4950 Digital Cult Proj
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


DMS 4950 is either an 'Independent Study' or an Internship. Having work experience while still in school is highly encouraged as an opportunity for the DMS student to explore his/her area of interest in a professional setting. These projects are directed within an individual or group basis, and they combine disciplinary knowledge with real-world experience. Students are advised to integrate a service component into their projects. This course may be repeated for up to 12 credits.
300

DMS 4980 Video Game Design
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


This course engages the students in the history and fundamentals of video game design development. The focus of the projects is on the exploration of the process of video game development and critiquing the video game culture. Games are designed to critique as well as entertain. Students begin by examining the game design process. Typical projects for the course would include the development of games that combine design as well as thoughtful critique of our contemporary digital culture.
300

DMS 4990 Digital Media Port
Credit HoursRecitation/Lecture HoursStudio HoursClinical HoursLab Hours


In order to graduate from the DMS Program, students must assemble a Digital Media Portfolio for delivery on the Web, CD, DVD etc., which includes a student's C.V. and samples of work completed while enrolled in the Program. The portfolio is intended to prepare students for entry into the job market or graduate school. At the end of the semester, these portfolios are reviewed by the Director as well as the DMS Advisory Board members.
300

College of Business Administration

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For more information about UDM, or to apply online, go to www.udmercy.edu/apply.


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