DMS 171 Introduction to Design
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
As an introductory course to design, DMS171 engages the student in the basic techniques in drawing and design as well as the design process. The course will touch on freehand drawing skills as well as design concepts such as composition, symmetry and color theory. We will be utilizing graphic tools ranging from charcoal to paint in addition to digital media. | 3 | 0 | 3 | 0 | 0 |
DMS 180 Introduction to Digital Media Studies
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
DMS 180 introduces students to a growing field of research and design rooted in a critical analysis of current digital media. Students combine the study of media theory with design through the completion of digital-based projects. The projects explore the design process as well as media production and cultural and social critique. In addition, students will create digital presentations of their work and develop the methods of in-class dialogue and critique as integral aspects of the media design professional. | 3 | 0 | 3 | 0 | 0 |
DMS 191 Digital Media Studio 1
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
DMS 180
Recommended prerequisite: CIS 103 Web Productivity Tools
This entry-level, studio-based course engages students in the practices and theories of "Digital Culture" by emphasizing a critical approach to technology combined with thoughtful design for optimal communication of ideas. Projects vary each semester and range from practical to highly experimental. Projects may include, but are not limited to: web design, print, photography, digital video, branding, animation, and live presentations. As with all of the DMS design studios, participation in in-class critiques and theoretical discussions is required. The design process is emphasized as a crucial tool in developing and executing effective, critical digital artifacts. The DMS studio is a required component of the DMS major, but is open to all students. | 3 | 0 | 3 | 0 | 0 |
DMS 291 Digital Media Studio II
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
DMS 191
As the second course in the DMS design studio sequence, this course builds on the ideas, concepts and design processes of DMS 191 in preparing the student to become a digital media professional. The design studio series engages students in the practices and theories of "Digital Culture" by emphasizing a critical approach to technology combined with design for optimal communication. As the student completes each studio in the sequence, students are encouraged to embrace a leadership role in the class. Projects vary each term and range from practical to highly experimental. Projects may include, but are not limited to: web design, print, photography, digital video, branding, animation, and live presentations. The design studios are a required component of the DMS major, but are open to all students. Expectations in student workload, design sophistication as well as theoretical knowledge increase incrementally from DMS191 through to DMS491. | 3 | 0 | 3 | 0 | 0 |
DMS 391 Digital Media Studio III
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
DMS 191
DMS 291
Or permission of instructor
As the third course in the DMS design studio sequence, this course builds on the ideas, concepts and design processes of DMS 191 and DMS 291 in preparing the student to become a digital media professional. The design studio series engages students in the practices and theories of "Digital Culture" by emphasizing a critical approach to technology combined with design for optimal communication. As the student completes each studio in the sequence, students are encouraged to embrace a leadership role in the class. Projects may include, but are not limited to: web design, print, photography, digital video, branding, animation, and live presentations. The design studios are a required component of the DMS major, but are open to all students. Expectations in student workload, design sophistication as well as theoretical knowledge increase incrementally from DMS191 through to DMS491. | 3 | 0 | 3 | 0 | 0 |
DMS 491 Digital Media Studio IV
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
DMS 191
DMS 291
DMS 391
Must have completed all of years 1,2 & 3 of the DMS curriculum courses or the permission of the instructor.
As the final course in the DMS design studio sequence, this course builds on the ideas, concepts and design processes of the earlier studio courses in preparing the student to become a digital media professional. The design studio series engages students in the practices and theories of "Digital Culture" by emphasizing a critical approach to technology combined with design for optimal communication. As it is the final studio in the sequence, students in 491 are encouraged to embrace a leadership role in the class as well as to challenge themselves in the projects. Projects vary each term and range from practical to highly experimental. Projects may include, but are not limited to: web design, print, photography, digital video, branding, animation, and live presentations. The design studios are a required component of the DMS major, but are open to all students. Expectations in student workload, design sophistication as well as theoretical knowledge increase incrementally from DMS191 through to DMS491 | 3 | 0 | 3 | 0 | 0 |
DMS 495 Digital Culture Project
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
Permission of Program Director
Independent Study or Coop. Coop is highly encouraged as an opportunity for the DMS student to explore his/her area of interest in a professional setting. These projects are directed within an individual or group basis, and they combine disciplinary knowledge with real-world experience. Students are advised to integrate a service component into their projects. This course may be repeated for up to 12 credits | 3 | 0 | 0 | 0 | 0 |
DMS 498 Video Game Design
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
This course teaches students the history and fundamentals of game design. But unlike most other game design courses in the US, the focus of the student projects would be on the production of “critical video games,” games that are designed to both entertain and educate. Typical projects for the course would include the development of video games that combine design as well as thoughtful critique of our contemporary digital culture. | 3 | 0 | 3 | 0 | 0 |
DMS 499 Digital Media Portfolio
| Credit Hours | Recitation/Lecture Hours | Studio Hours | Clinical Hours | Lab Hours |
Prerequisites:
DMS 191
DMS 291
DMS 391
DMS 491
Or permission of Program Director
In order to graduate from the DMS Program, students must assemble a Digital Media Portfolio for delivery on the Web, CD, DVD etc., which includes a student's C.V. and samples of work completed while enrolled in the Program. The portfolio is intended to prepare students for entry into the job market or graduate school. Portfolios are reviewed by the DMS Advisory Board. | 3 | 0 | 0 | 0 | 0 |
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